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UPDATE 1.4.2 | Skyblock Karma Release

Discussion in 'Game Updates' started by DaddyMew, Nov 26, 2017.

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  1. DaddyMew

    DaddyMew Heroic Fader Owner

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    DaddyMew
    Hello Faders,
    I'm extremely happy to announce our third skyblock release. This skyblock revolves more around a farm based economy and due to this change, we increased the crop growth rate by x25. We have learned a lot from our past experiences and devoted all of it to this server. We will be making small changes to this version of skyblock as time passes and we encourage you to make suggestions to help us out.

    [​IMG]

    We also added a two new plugins that we can work on as the server progresses. Introducing..

    » Island Upgrades
    With our latest skyblock plugin you have the ability to upgrade your island. Only island owners have permission to use this feature. You can access this feature by typing /is upgrade in-game or select it in the /island GUI menu.

    [​IMG]

    There are currently only 5 upgrades, but as mentioned above, we will be adding more upgrades overtime. These upgrades are:
    • Island size
    • Member cap
    • Crop growth rate
    • Spawners spawn rate
    • Mob drop rate
    » Piston Limiter
    Limiting a player is never fun to do but due to performance issues that redstone cause, we are forced to cap pistons at 100 per island. We are extremely sorry about this and hope that you understand.

    Nonetheless, let us know what you think about this release and how we can improve it. A change log will be posted shortly, you will be able to view it here: https://goo.gl/zEkUyK

    Kind regards,
    FadeCloud Development Team
     
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  2. ShottyTooHotty

    ShottyTooHotty Former Moderator

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    WOOOO THIS LOOKS LIT AF!!! Only 100 pistons tho.... that sucks major balls but I love the upgrades.
     
  3. XISilverIX

    XISilverIX Resigned Administrator

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    Swear on my life those are Digimon
     
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  4. Stinkz

    Stinkz Well-Known Fader

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    12yo
    Spawn looks mad nice. Good job to the build team.
     
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  5. HashCache

    HashCache Honored Fader

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    [​IMG]
     
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  6. Hybridz

    Hybridz Head-Builder Builder

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    A proffesional builder got hired to build that spawn pretty sure
     
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  7. EpicArth

    EpicArth Resigned Admin

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    Shhhhhhh. Don’t tell them that ;)
     
  8. DS5

    DS5 Former Helper

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    DS5
    So the tickspeed is 75?

    (Assuming it was 3 before increased.)



    Time to build a big ass cactus farm. XD
     
    Last edited: Nov 27, 2017
  9. 6

    6 Former Helper

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    EnglandWillLose
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  10. ImTwist

    ImTwist Resigned Helper

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    loving it so far :) good luck everyone
     
  11. Toxicsalt

    Toxicsalt Active Fader

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    when does this release?
     
  12. DS5

    DS5 Former Helper

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    DS5
    It is released.
     
  13. Lurc

    Lurc Former Helper Supporter

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    I dindu nuffin
     
  14. crossover

    crossover Mythical Fader

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    ToggleHarder
    Are hoppers sped up too?
     
  15. DS5

    DS5 Former Helper

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    @DaddyMew keep the spawner tax on SB 3 please.
     
  16. Bagerhoney

    Bagerhoney Aspirant Fader

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    player cap upgrade doesn't work @DaddyMew
     
  17. DaddyMew

    DaddyMew Heroic Fader Owner

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    DaddyMew
    Try to relog
     
  18. Bagerhoney

    Bagerhoney Aspirant Fader

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    thereaperisback is trying to invite me to their island and he upgraded the cap and its still at 12 for his island, could you please help.
     
  19. ExoticDreamz

    ExoticDreamz Mythical Fader Supporter

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  20. Jst123

    Jst123 Mythical Fader

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    Phosty
    Okay, I like sb3 so far it is cool how it is different than the other two skyblocks, and I know there has been conversation about this before about merging sb1/2 and I think after all sb's reset it would be the best time than ever. If not soon, then right now. Three skyblocks is insane, there are people waiting for opfacs and here is a third skyblock? And as a skyblock lover I am trying to not be bias as I can see how this pisses off people. Merge sb1 and 2 they are the exact same there are no differences and now that everyone is playing sb3 the player count won't be too high for the merge of 1 and 2. Just make sure sb3 and the hopeful merge of 1/2 stays different as it'll be useless if it isn't. Thanks for the new gamemode as it is always fun playing something new and I love the farm aspect of this, hope you read and understand this.
     
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